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AI Insights · Timothy · January 2024

Top 5 Adventure Games on Android in Latin America, Q4 2023

Explore the performance of the top 5 adventure games on Android in Latin America during Q4 2023, including insights on downloads, revenue, and active users.

Top 5 Adventure Games on Android in Latin America, Q4 2023

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During the fourth quarter of 2023, the top 5 adventure games on Android in Latin America showcased a variety of performance trends in downloads, revenue, and weekly active users, according to data from Sensor Tower.

Genshin Impact saw notable fluctuations in revenue, starting the quarter at around $140K and peaking at nearly $150K in early November. Downloads for the game remained strong, averaging around 80K to 120K per week, with a significant increase to 97.5K in the final week of December. Weekly active users showed a slight decline from 970K to around 930K throughout the quarter.

MU: Dragon Havoc experienced a steady increase in revenue, reaching approximately $76K by the end of October before slightly declining to around $66K in December. Downloads peaked at 80.7K in mid-October but saw a gradual decline to around 19K by the end of the quarter. Weekly active users followed a similar trend, peaking at 75.7K in late October and reducing to about 38.7K by the end of December.

Avakin Life - 3D Virtual World maintained a consistent revenue stream, averaging around $35K to $40K weekly, with a peak of $40.1K in mid-December. Downloads showed a strong upward trend, starting at around 36.5K and reaching a peak of 50.2K in the last week of December. Weekly active users also increased, starting at 365K and rising to approximately 440K by the end of the quarter.

The Seven Deadly Sins experienced varying revenue, with a notable increase to $53.3K at the end of October, before settling around $27.8K by the end of December. Downloads fluctuated, peaking at 30.3K in early October and ending the quarter at around 10.5K. Weekly active users saw a peak of 120K at the end of October and then stabilized to around 93.3K in December.

Summoners War had a consistent revenue performance, averaging around $20K to $42K weekly, with a peak of $42.2K at the end of October. Downloads remained relatively low, fluctuating between 800 and 1.4K per week. Weekly active users showed a slight decline from 125K to 115K over the quarter, with a peak of 143K in mid-November.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024